﻿using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;

namespace DScheme.DancerClasses
{
    class DancerActionHandConnect : DancerAction
    {
        Dancer dancerVV;
        public DancerActionHandConnect(Dancer dancer, Dancer dancerVV, Point startPos, Point destPos, double startTime, double moveTime)
            : base(dancer, startTime, moveTime)
        {
            this.dancerVV = dancerVV;
        }

        protected override void ExecuteBeforeStart()
        {
            throw new NotImplementedException();
        }

        protected override void ExecuteAction(double actTimeS)
        {
            throw new NotImplementedException();
        }

        protected override void ExecuteDone()
        {
            throw new NotImplementedException();
        }
    }

}
